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A story about listening, laughing, and showing up

Mare made time.

The gathering starts soon. The plomies are confuzzled, Matt has a list, and the temperature is already suspicious.

Progress saves on this device.

Chapter 1

Happy Chooseday

Mare always gave you options. Pick today’s plan—the story remembers what you choose.

Each route has its own activity. Finish one, then make time for Matt—or come back and try all three.

Mare’s patience
Temperature65°

Mini-game 01

Attack of the Plomies

Choose a care tool, then tap the plomie that needs it. Mare remembers where everything belongs.

M

Ahem-ahem. These plomies are confuzzled.

Check Mare’s shopping list

Water, apples, crackers, and juice. Four things. We have snacks at home, Matt.

M

Mare Time

The world can wait.

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Matt

“I said I could handle the whole list, but honestly? I’m overwhelmed.”

What does Matt need first?

Memory unlocked

Everyone had a story.

Mare noticed when someone needed time. She listened, remembered, told the truth, and stayed.

“Mare made time. Now we make time for each other.”

About Maremade

A playable portrait of Mare

This game celebrates the way Mare listened, remembered, laughed, planned, cared for the littles, and made every friend feel like a best friend.

The stories are warm and fictionalized. Private conversations stay private.